Until recently, I had Journey written off as one of those critically acclaimed indie darlings that get harped on about by everyone just for looking pretty and having a deliberately obfuscated story. I admit now that I was an idiot and will repent my erroneous ways. I had never played […]
Author: Gino Maurri
Richard Lemarchand on the Future of Infinite Games, Content Warnings and Fun
Richard Lemarchand – ex-head of game design at Naughty Dog during the production of classics such as Jak 3 and the Uncharted franchise – presented a masterclass on game design at GCU, entitled ‘Infinity Play’. As a strong advocate of experimental indie games and other creative endeavours, the aim of […]